![]() ![]() The same contributor who worked on getting many PlayStation 3 accessories supported came back, to work on extended USB support for games that used "cellUsbd", which (going by what they said) basically let games bypass PS3 libraries used to directly communicate with USB devices plugged in. ![]() Their MSAA implementation was also improved even further, to prevent transparency issues in titles like Metal Gear Solid 2 & 3. Multiple rendering optimisations were also added in too resulting in a reduction in the load on the GPU and CPU and also reducing the memory footprint of smaller textures.
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